Delegate BetterEvents.ParryEvent
Player parried a creatures attack
Namespace: Wully.Events
Assembly: !BetterMods.dll
Syntax
public delegate void ParryEvent(Creature creature, CollisionInstance collisionInstance);
Parameters
| Type | Name | Description |
|---|---|---|
| ThunderRoad.Creature | creature | |
| ThunderRoad.CollisionInstance | collisionInstance |
Remarks
The creature is the AI creature and the collisionInstance is done by the AI creature