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Delegate BetterEvents.CreatureHitEvent

Namespace: Wully.Events
Assembly: !BetterMods.dll
Syntax
public delegate void CreatureHitEvent(Creature creature, CollisionInstance collisionInstance, DamageType damageType, DamageStruct.Penetration penetrationType, BetterEvents.Direction attackDirection, HashSet<BetterEvents.CreatureState> creatureStates, HashSet<BetterEvents.HitState> hitStates, BetterEvents.DamageArea damageArea);
Parameters
Type Name Description
ThunderRoad.Creature creature
ThunderRoad.CollisionInstance collisionInstance
ThunderRoad.DamageType damageType
ThunderRoad.DamageStruct.Penetration penetrationType
BetterEvents.Direction attackDirection
System.Collections.Generic.HashSet<BetterEvents.CreatureState> creatureStates
System.Collections.Generic.HashSet<BetterEvents.HitState> hitStates
BetterEvents.DamageArea damageArea
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